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Exploring Passive and Active Learning and H5P

Passive vs Active Learning

This week we learned the difference between passive and active learning. Upon reflecting on my own learning experiences in this class and other classes I have taken I would say that the experiences definitely differ in terms of their passivity. I have a background in biology and psychology and have found that many classes I have taken in the past rely heavily on a lecture based design and follow the “information-in, information-out” model that Jennifer refers to in her blog. This may be because she is referring to a K-12 classroom where as I am reflecting on my experience in a university classroom, however, actively engaging with information is important no matter what age the learner is or what learning level they are at.

In this class I feel that we have been provided with lots of “hands on” learning opportunities to be able to demonstrate the concepts we have learned. Other university classes I have taken consist of only lecture material and exams to test retention of the presented material. This design is heavily based in passive learning leaving any active engagement with the material to be the responsibility of the learner which can be difficult when dealing with complex novel concepts. Some classes will have a laboratory component designed to demonstrate course concepts, however, it is not enough to cover the full scope of information being presented in class. It is interesting to consider how more university level classes could incorporate active components and how this would have an affect on the learner.

Exploring H5P

It is very fascinating to see all the opportunities for creating learning content that H5P provides. I enjoyed using it and appreciate how it can make relatively passive learning material more engaging and active. I am excited to continue to explore the features of H5P.

 

 

I also wanted to further explore H5P and created a mix and match game from the presented Youtube video on the frog life cycle, please try it out and test your learning! Drag and drop each image of a developmental stage of the frog and match it to the correct title. Use the Youtube video as a resource.

 

Reference: Images are screenshots taken from https://www.youtube.com/watch?v=etGmCvIL014&t=25s

Assignment 3: Core Multimedia Skills

My Original Multimedia Project

I chose to update a multimedia project that I created in a previous blog post. After evaluating my project, I realized that there were a few aspects I could improve upon using the skills I have learned in order to enhance the effectiveness of the learning material. The goal of this multimedia learning material is to teach the learner how to complete the task of posting a picture on the social media platform Instagram.

My Updated Multimedia Project

Transcript

Managing Intrinsic Load

Upon viewing my original project, I noticed that the main downfall is that I did not have any elements to direct the learners attention to the various steps of the process of posting a picture, I only had my computer mouse to highlight features of the instagram page. As well, the browser screen was very busy, this can be distracting and increase extraneous load as it overwhelms the learner with information.

Alt Text: My multimedia project displayed in Screencastify's editing software

Alt Text: My multimedia project displayed in Screencastify’s editing software

To correct this, I edited my video in Screencastify’s video editing software. I utilized the “zoom” feature in order to manage intrinsic load and utilize the Signalling Principle from Mayers Theory of Multimedia Learning. By “zooming” into the elements of the process while I narrate them, I was able to highlight to the learner what is important and limit the view of what isn’t. From the same theory, I also utilize the the Contiguity Principle by using labels to highlight the “display picture”, the “username handle” and the “photo feed” and keeping these labels close in proximity to the features they are associated with. The Redundancy Principle  states that on screen text can be unnecessary when visuals and narration are used due to the Dual Coding Theory’s explanation of audio and visual information processing. However,  in this case, the text is used strictly to label features of Instagram’s platform and the Modality Principle related to managing intrinsic load suggests that text can be beneficial if the words are unfamiliar to your learners. I kept this in mind and considered the intrinsic load of my intended audience, as intrinsic load can vary depending on the audience. I decided to use these labels because a learner who is unfamiliar with the Instagram’s platform and is learning to post a picture may be unfamiliar with the names of the various features such as “display picture”, “username handle”, and “photo feed”. In this case, labels would help manage intrinsic load rather than adding to extraneous load. 

Enhancing Accessibility 

Alt Text: My multimedia project displayed in the Youtube subtitle editor

When I posted my original project to Youtube, my video had the auto generated closed captioning but I did not edit or inspect them. The auto captioning is often incorrect and does not include proper punctuation, when I inspected them for my upgraded project, I found this to be the case. In Svetlana Kouznetsova’s TEDtalk, she describes how to edit the closed captions and recommends having a transcript in addition to captions. I followed her instructions and made both of these changes to my updated project and found editing the captions to be a simple task that makes a substantial difference in the quality of the captions. These changes make my project more accessible as the correct and legible captions are available to those who can benefit from them, which is not only limited to those who are hearing impaired, as the University of Washington suggests. All learners can benefit and the absorption of the content is enhanced when proper captioning is available.

Instructional Design and Lesson Planning

Creating the Lesson Plan

This week I created a lesson plan teaching the lifecycle of a frog. I created this lesson based on backwards design and started with the goal of learning the life cycle of a frog, I then began to work backwards by creating an associated learning assessment and creating learning outcomes and evidences of learning to meet that goal and prepare learners for the learning assessment.

Merrill’s First Principles of Instruction

When creating this lesson, I consulted Merrill’s First Principles of Instruction. There are five principles that Merrill deems essential for effective learning. The five principles are as follows:

  • Learning is promoted when learning are engaged in solving real-world problems.

The concept of the frog life cycle is valuable to understanding the concept of metamorphosis in other species and lays the foundation for future biological study regarding growth and reproduction. Science helps to understand real-world phenomenons. Progression of complexity can also be applied here by first introducing the stages of the life cycle and then breaking it down into the defining characteristics.

  • Learning is promoted when existing knowledge [and skill] is activated as a foundation for new knowledge [and skill].

This principle refers to activating prior knowledge or providing foundational experience. If learners had experience with the general concept of a biological life cycle (ie cyclical stages that form a repeating cycle) then this could be prior knowledge that could be activated.

  • Learning is promoted when the instruction demonstrates what is to be learned.

Demonstrating what is to be learned can be done in the way of the media video narrating the life cycle of a frog and showing relevant video demonstrating what is being narrated. This provides audio and visual demonstration of what is being learned. The chosen video will need to demonstrate all concepts required in the learning assessment.

  • Learning is promoted when learners are required to use their new skills to solve problems.

Applying the new learning is done in the way of completing worksheets in small groups. This way, learners can practice organizing the life cycle in chronological order and practice discussing the concepts with peers, solidifying the learning that has occurred.  The worksheet can also include a drawing section allowing learners to demonstrate the concepts with visuals that are meaningful to them.

  • Learning is promoted when learners are encouraged to integrate the new knowledge or skill into their everyday life.

This principle refers to demonstrating, integrating, and creating using the newly learned information. This principle can be incorporated by having the learning assessment be in the form of a project. The learner can choose the medium for the project, giving them control over their learning and allowing them to demonstrate what they have learned while assisting learning at the same time by getting the learner engaged with the material.

Learning Material

After designing the lesson plan, I looked for media that would clearly demonstrate all the concepts necessary to achieve the learning goals and assist learners in completing the learning assessments and activities. This video provides audio and visual information about the stages of the frogs life cycle and the associated physical changes. I could take this further by creating my own media perhaps in the form of an infographic to show these concepts and reinforce the learning outcomes.

A Note on Accessibility

In one of my previous blog posts “Enhancing Accessibility“, the WAVE accessibility software found that the teal hyperlink text colour had too low of contrast, however, I could not determine how to change it and believed it to be embedded in the template. This week, I have figure out how to change it! I ran this post through the WAVE software and did not get a low contrast notice for the green colour I have chosen for the hyperlinks.

Enhancing Accessibility

Photo by Daniel Ali on Unsplash

ALT text: a metal sign secured to a brick wall stating “Accessible Entry”

Making Online Spaces More Accessible

I really enjoyed learning about enhancing accessibility and inclusion in multimedia design and learning.  Having accessible media online that assists those with disabilities intake the information presented is important to ensure no one is excluded from online media and can also have positive effects for all users and learners. It was great to see how many tools there are available to enhance accessibility and to learn how to implement these changes. This week, I will use two of these tools, the WAVE accessibility checker and the Speechify text reader to assess my previous blog post for adequate accessibility.

Analyzing My Previous Blog with WAVE

After running the WAVE software on my previous blog post, “Exploring Sketchnoting“, I saw that there was numerous aspects of the post that did not meet the accessibility evaluation standards. First of all, I did not include ALT text information for my embedded picture. This is especially important as the blog mainly discusses the process of a drawn picture I had attached. As well, the WAVE software indicated that there was low contrast between the light teal colour of my hyperlinks and the background. I attempted to correct this but it appears that this is a feature of the template I have chosen and hyperlink colour can no be changed. This is something I will try to rectify and something I will keep in mind when creating media in the future. The WAVE software also alerted me that synchronized captioning should be available for a Youtube video I had hyperlinked and that auto captioning provided on most Youtube videos may not be sufficient. I watched this Youtube video with autocaptions on and found that this is absolutely correct. Within the first 30 seconds of the video, I spotted errors that made the captions difficult to understand. Synchronized captions or a transcript should have been provided for this. I also had a second video embedded portraying a TED talk. When watching this video with captions on, I noticed that the captioning was much more accurate than the Youtube video, however, if they were not, synchronized captions or a transcript should have been provided for this as well.

Analyzing My Previous Blog Post with Speechify 

I used the text reader Speechify to analyze my previous blog post. I found that I was able to mostly understand the blog post using the text to speech tool, however, it would have been easier to understand if the image of my sketchnote had alternative text describing it. A header underneath the TEDtalk video that I wrote my sketchnote from would have been useful as well. I also noticed that Speechify does not indicate punctuation such as quotations nor does it indicate when hyperlinks are used. I assume that this is because Speechify is mainly used to listen to speech in conjunction with reading the text or to read large blocks of text only.

The Takeaway

I found the experience of analyzing my previous post very eye opening. My previous blog post was not as accessible as it should be and requires the changes detailed above in order to be more inclusive. Moving forward from this assignment and associated readings I will be much more mindful when creating media online and I am eager to learn more about the ways to make online spaces and creations more accessible.

Screencasting As A Teaching Tool

Navigating Instagram

Screencastify is an example of a tool that can be used for online multimedia learning. This week, I used Screencastify to create a screencast showing how to post a picture to the popular social media platform, Instagram. Instagram can be used for personal use to share pictures and videos with family and friends. It can also be used as a powerful marketing tool for businesses, providing a direct way to engage with customers and clients.

Providing Effective Instruction

When creating my screencast, I had to make choices about how to lead this instructional video in a way that enhances the learning of the viewer. I consulted Mayer’s Theory of Multimedia Learning, which assumes that learners take in information through two separate channels, the first being a visual channel and the second being an auditory channel. This assumption means that Screencastify is an effective teaching tool that utilizes both visual and auditory presentation. It is also important to consult Cognitive Load Theory, which focuses on minimizing effort wasted on distractions (extraneous load), managing working memory capacity (intrinsic load), and optimizing what the learner understands (germane load).

In order to minimize extraneous load, I had to be cognizant of how I was presenting the material. I considered the Coherence Principle from Multimedia Learning Theory and did not include any unnecessary information or details and abstained from including any background music. I also considered the Redundancy Principle and focused the presentation on visuals and spoken narration and minimizing text on screen (Davis & Norman, 2016).

References

Davis, G., & Norman, M. (2016). Principles of Multimedia Learning. Wiley University Services. https://ctl.wiley.com/principles-of-multimedia-learning/

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